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post archive character threads / stearic-gul
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Stearic awakens in their small apartment on the planet Heras in the city of Mytikas by a sharp knock at the door. Outside the children that make up the neighborhood are playing and you can hear them laugh as they kick a ball around. Sensing company , the automated wall coffee pot begins brewing and the smell pulls you out of bed as the knock sounds again.
1:06 PM
@Babul the Great (no need to ping or use the reply feature on answer. This is just so you Can find your thread )
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Babul the Great 4/22/2023 9:40 PM
"Yeah?" Stearic says with little regard for who or what is on the other side of the door. He turns off the coffee pot and pours the contents of the carafe down the drain. "Listen. If this is about the Tusker mucus, I can explain." He says as he opens the door.
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"What? No. Protectorate business. Your eyes only and the hallway isn't the place for this discussion. Can I come in?"
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Babul the Great 4/23/2023 2:46 PM
"Sure. Come on in. I'd offer you some coffee but I just finished it off. What did you say your name was?"
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"I'm a courier for the Protectorate. I don't assign the missions myself, I'm just here to offer one to you from the Protectorate. I have a few details about it if you're willing to hear me out. The Protectorate pays well for a job well done, it'll be worth your time."
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Babul the Great 4/24/2023 8:40 AM
"Go ahead then, Chuckles. Tell me all about it." Stearic lightly slaps the nameless courier on the back and ushers him toward a stool.
8:41 AM
(I made an AI image of Stearic. Not sure if that was needed or not.)
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(feel free to put it on your character sheet, up to you. Also, I don't name NPCs unless they're around for more than a time or two, We'd have thousands for me to keep trackof otherwise in a game this big) "You're someone who isn't afraid of hard work, who is observant, and knows their ways around the wilderness. We have a team of soldiers on a planet that is a few days from here named Ioanakos, Although that planet is a Protectorate world, they're a relatively new addition, and the upper echelon of society there has been working to keep finding new and creative ways to get around our ban on the practice of slavery. This team you'll be joining lost their tracker recently, so you'll be filling in for them. We'd like to send you on a patrol with them to look for any traces of slaver camps in the wilds around the cities there, and if any are found , eliminate them, and free whoever has been taken. "
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Babul the Great 4/24/2023 12:19 PM
(Understood) "I do have a way of looking at things." Stearic opens a small closet and grabs his gear. "When do we leave?" Stearic walks over to the coffee maker and taps on it. "Oh. And can I get a few credits for a cup off coffee on the way? Something is wrong with this damn thing."
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"If you're accepting, the shuttle that brings you off world is leaving tonight. I'll let the crew chief know to expect you, and you'll be issued a pass so you can bring your weapons and armor aboard the vessel. "
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Babul the Great 4/24/2023 2:52 PM
"I am accepting. You better head out, pal. I've got some preparing to do."
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The scouting report on the planet as well as your pass, and directions to the starport are left behind as the courier hefts his bag and begins heading out to his other many dispatches of the day. The work of the Protectorate is never ending, and he is an important part of it. (I'm going to post a world anvil article about the world you;'re going to. Any information on the world anvil about anything is information your character has, or can super easily access, so feel free to use it as a tool as often as you find it helpful)
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Babul the Great 4/25/2023 11:12 AM
Stearic closes the door behind his guest, prepares a cup of coffee and prepares his gear for the mission. When the time is right, he heads to the starport.
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The shuttle is waiting for you when you arrive and the crew chief is waiting at the top of the ramp. He gives a brief wave and seems friendly enough though you cannot see his eyes or the upper half of his face behind reflective goggles and his flight helmet. "Stearic Gul?" He asks, "Welcome aboard! "
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Babul the Great 4/25/2023 2:22 PM
"That's me. Nice to meet you...what did you say your name was?"
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"I'm the crew chief of this shuttle here, and we'll be your ride to Ioanakos. You'll have your own cabin for the trip, and well, that's pretty good on a ship this small. Meal times are posted on the galley. Once you're aboard and have your gear settled we'll be off. We've got several days of space flight ahead and the patrol you're going to be joining is keen to get into the field. " You're nudged on board and are taken down the long central hallway of the shuttle to your cabin. The airlock door hisses as you finish getting your equipment stowed and the engines begin to intensify in power. The shuttle lifts off on a level course, breaking through the upper atmosphere and into the darkness of space on its journey to the system jump point. (we have four days of downtime on our flight there. That is just four game days passing, not four irl days of no posts. We do allow some things to happen during this down time and I'll post those rules here in a second)
8:07 AM
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Babul the Great 4/26/2023 8:51 AM
(Do the days get tracked and accrued? Like can I study a language these four days then 26 other days later?)
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Eisheru, et al. 4/26/2023 9:01 AM
(correct! For example you would note that you are 4/30 towards progress in a language. Then the next time you get down time you can continue that progress and would update it accordingly.)
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Babul the Great 4/26/2023 9:03 AM
(Thanks!)
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Babul the Great 4/26/2023 12:08 PM
Stearic decides this will be a great time to study a new language.
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(Which language?)
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Babul the Great 4/26/2023 1:14 PM
(Where could a fella find that info?)
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(our rulebook. Page 11)
8:05 AM
Iron Stars Unified Ruleset 1.0 Edition A Setting Supplement for Stars Without Number Revised Edition Five years have passed since The Scream, a psionic disaster responsible for killing billions across the galaxy in one swift stroke. Humanity has clung to life now forced to continue without vi...
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Babul the Great 4/27/2023 8:13 AM
Mosk always sounded strangely familiar to Stearic. Perhaps understanding this language would unlock some of his faded memories.
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(okay, so we have 4/30 toward learning Mosk) Several days pass in the solitude of spike space and after four days of traveling and study the Captain pages you to the bridge. The ship is about to exit spike, and in doing so communications will be restored. The comms officer has cleared a spot for you so you can communicate with the scout team you're about to join. The ship shakes, and the long blue tunnel of spike space fades away as the ship emerges into the black starfield of space.
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Babul the Great 4/27/2023 11:41 AM
"Pretty smooth ride 'cept that last little bit." Stearic looks out at the majesty of space. He never could quite get used to how beautiful it can be. Stearic sits in and contacts the scout team.
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The scout team is waiting on the outskirts of Twin-Star heights, one of the largest cities on the planet. They think they may have found a trail and are eager for you to join them on the ground to use your wilderness skills and give them a leg up in finding any evidence of slavers working in the background here. The ships crew sets to landing the shuttle and you see the six man squad you will be joining, all in woven combat uniforms, carrying combat rifles, as the projectile weapons are better suited to the humidity on this planet as compared to their energy based counterparts.
5:55 PM
The ramp lowers, and the crew chief nods once, letting you know it is safe to disembark. Once you're off, they'll be returning to orbit until the end of your misison.
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Babul the Great 4/27/2023 5:57 PM
Stearic decends the ramp and turns to knod goodbye to the crew chief. He approaches the team and says "Hello all. Names Stearic Gul. What's the situation here?"
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"Welcome! You're our wilderness expert then, and you've come just in time. We think we found some evidence of slavers working in the area .We're going to try to follow their trail with your help and figure out if they have a camp or camps in the area." The squad's sergeant seems to be the one taking charge of things now that you've disembarked. "If they do , our first priority is rescuing any of the unlucky people they've rounded up. Secondary concern is arresting the slavers. They may not go quietly. We're authorized to use deadly force if it comes down to it" (edited)
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Babul the Great 4/29/2023 10:58 AM
"Can you update me on the evidence? "
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"Just people moving around in the woods. No one's supposed to be out here, aside from us. So, someone's doing something they're not supposed to. You'll have to come with us , and we'll get exploring"
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Babul the Great 4/29/2023 4:49 PM
"Good enough for me. Let's go."
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(survive/wis. I think this might be our first skill check so if you're confused about whats being asked for here let me know)
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Babul the Great 4/30/2023 4:24 PM
(I need help. :))
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(Skill checks in SWN are rolled with a 2d6. So for this you would roll a 2d6, add your survive level, if any, and add your wisdom modifier, if any. You can roll that here, or in #dice-channel , but if you do roll it in the dice channel ,just let me know the result here too, since things in that channel get buried very fast)
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Babul the Great
used /roll
Dice Maiden BOT 5/1/2023 9:58 AM
Stearic Gul Request: [2d6] Roll: [6, 6] Result: 12
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Babul the Great 5/1/2023 9:59 AM
(12 + 1 survive +1 Wisdom mod = 14)
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The squad brings you to the path they normally use to get into the woods and leads you forward into the unforgiving wilderness. The mid morning sun casts long shadows through the woods ,and your expert eyes are able to find tracks rather quickly that have not come from the heavy combat boots the infantry team accompanying you is wearing. You believe that twelve people passed through here, heading west. Of those twelve people, at least six of them did not have shoes, and their steps are shorter than the other members of the group, indicating they have been bound in some way as to limit their movement.
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Babul the Great 5/1/2023 1:55 PM
Stearic whispers to the squad leader "There are 6 captives headed West with at least 6 slavers. We better be careful. There could be more at their camp."
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"There might be. That's good information, we'll have to take this slow and sneaky. THe last thing we want to do is let a better force take advantage of us. You know your way around a gun then Gul? " the sergeant asks, as he begins directing his team into a marching order.
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Babul the Great 5/2/2023 7:47 PM
"Average, I'd say. Better at stayin' alive than killin'"
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"That might change today "the sergeant says looking into the dark woods beyond. Following your lead, the group walks for another half hour before the pointman calls the column to halt. signaling for both you and the sergeant to come forward. The path ahead narrows, and to Stearic's trained eye, there is a deadfall trap concealed under leaves ahead. The pointman is not sure if it is or is not, and the rest of the group did not notice the trap at all.
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Babul the Great 5/3/2023 9:22 AM
(Can I try to disarm the trap?)
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(its a pitfall trap, so it can't really be disarmed mechanically, but we could try to put something sturdy over it so the leaves and sticks piled on top don't break and send someone into a pit full of sharpened sticks )
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Babul the Great 5/3/2023 3:13 PM
(Oh yeah... sigh)
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(so, a few ways to try to tackle that, let me know what you think sounds plausible, and we'll go from there.)
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Babul the Great 5/3/2023 3:26 PM
Stearic whispers to the sergeant "See that pile of leaves where the path narrows? That is a trap. I'm sure of it. We can back track and go around but we will lose precious time. Best to slide one of those fallen logs across so no one falls to their doom."
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He nods once and with hand signalsorders a few of his men to begin moving some larger branches across the hole. The work is done quietly and quickly, and the presence of traps means something of value might be getting close. "We need to keep our eyes open. good catch Stearic. There will be more along the path I'm sure. What do you recommend ,get off the path after this? It will cost us time"
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Babul the Great 5/4/2023 9:52 AM
"I reccomend moving part of the team to the woods outside the trail after we locate the next trap. I will find a way to trigger the trap and make a lot of noise. When they get here, our men ambush them from the woods."
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The L-shaped ambush is something the sergeant and his men are skilled in. They agree to the plan and after another twenty minutes of slow walking through the dense forest, you find another trap, in this case a flare on a rocket motor that will streak toward the sky once the tripwire is moved.
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Babul the Great 5/4/2023 2:29 PM
"There it is, Sarge." Stearic points out the trap. "We should split up now. I will trip the wire with a branch. Then we wait for them to arrive."
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Three of the squad are diverted left into the woods to make the tail of your L shaped ambush. Everyone else hunkers down behind large trees and logs, doing what they can to prepare protected firing positions for when the bandits come to investigate the flare.
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Babul the Great 5/5/2023 9:02 AM
(Any rolls to see if I am successful in triggering it?)
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(There’s no roll needed to set it off )
9:22 AM
The flares rocket engine fires as you hit the string and it rockets into the sky blowing up in a bright ball of white phosphorus that glows brightly and can be seen for kilometers around
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Babul the Great 5/6/2023 9:22 AM
"Now we wait."
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(lets get a sneak/dex, so when the slavers arrive your result is what their notice checks test against)
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Babul the Great
used /roll
Dice Maiden BOT 5/8/2023 8:53 AM
Stearic Gul Request: [2d6] Roll: [3, 2] Result: 5
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Babul the Great 5/8/2023 8:53 AM
5 +1 (sneak) -1 (dex) = 5
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Nekosmash
used /roll
Dice Maiden BOT 5/8/2023 12:22 PM
Nekosmash Request: [2d6-1] Roll: [4, 1] Result: 4
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The bandits enter the clearing where the flare was shot into the sky. You can see each of them has a stun baton in addition to a combat shotgun, each also has several coils of rope and a set of tools on them, all things that could easily be used to restrain and control a person or people. There are four slavers that have come to investigate, 100m from the group on both the left flank, and from you and the sergeant, hiding in front of them.
12:23 PM
(if we're just going to start shooting, we'd have a surprise round ,but we wouldn't be able to do an execution since they'll notice you within a full minute of drawing a bead on them) (edited)
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Babul the Great 5/8/2023 12:25 PM
(I'd like to wait until they get close then get em with me knife, if possible.)
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(they're going to notice you well before melee range)
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Babul the Great 5/8/2023 12:30 PM
(Okay. We shoot em)
12:33 PM
Stearic signals to the sergeant that he plans to fire. He pulls out his weapon, aims for the slaver at the back of the pack and fires.
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(okay, just let me know your attack roll and the damage. Let me know if you need that explained)
8:47 AM
(we'll have a surprise round, so you and the soldiers will get a chance to shoot, then we'll roll initiative to determine turns for further rounds of combat)
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Babul the Great 5/9/2023 8:48 AM
(I need it explained, please.)
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(there;s a great post in #teach-me from Mod Ivan that was posted last night, I'll link it for you, but it explains combat perfectly(
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Babul the Great 5/10/2023 8:02 AM
/roll 1d20+2
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Babul the Great
used /roll
Dice Maiden BOT 5/10/2023 8:02 AM
Stearic Gul Request: [1d20+2] Roll: [12] Result: 14
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Babul the Great
used /roll
Dice Maiden BOT 5/10/2023 8:03 AM
Stearic Gul Request: [1d10] Roll: [2] Result: 2
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Babul the Great 5/10/2023 8:03 AM
(14/2)
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(Great! If you want to shoot the marines too you can. They are D20+3, or +5 if you want them to burst fire, but they use ammo faster. They are armed with laser rifles, so it will be D10 damage, or D10+2 if you want them to burst. There are four marines, and then the sergeant, for a total of 5 shots)
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Babul the Great 5/11/2023 8:59 AM
/roll 1d20+3
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:00 AM
Stearic Gul Request: [1d20+3] Roll: [16] Result: 19
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:00 AM
Stearic Gul Request: [1d20+3] Roll: [7] Result: 10
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:00 AM
Stearic Gul Request: [1d20+3] Roll: [1] Result: 4
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:00 AM
Stearic Gul Request: [1d20+3] Roll: [18] Result: 21
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:00 AM
Stearic Gul Request: [1d20+3] Roll: [12] Result: 15
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:00 AM
Stearic Gul Request: [1d10] Roll: [9] Result: 9
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:00 AM
Stearic Gul Request: [1d10] Roll: [2] Result: 2
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:01 AM
Stearic Gul Request: [1d10] Roll: [8] Result: 8
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:01 AM
Stearic Gul Request: [1d10] Roll: [3] Result: 3
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 9:01 AM
Stearic Gul Request: [1d10] Roll: [6] Result: 6
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Babul the Great 5/11/2023 9:02 AM
(19/9) (10/2) (4/8) (21/3) (15/6)
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Two of the slavers are downed by a criss-cross of laser fire, collapsing to the ground in burned husks of patchy armor. Another is wounded, trying to keep in step with his unscathed companion. (two bandits down , one hurt, one was missed entirely. Lets get initiative now that our surprise round is over. That is rolled with a D8, and you add your dex modifier, if any)
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Babul the Great
used /roll
Dice Maiden BOT 5/11/2023 12:08 PM
Stearic Gul Request: [1d8-1] Roll: [8] Result: 7
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Babul the Great 5/11/2023 12:08 PM
(7)
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Nekosmash
used /roll
Dice Maiden BOT 5/12/2023 9:07 AM
Nekosmash Request: [d8] Roll: [6] Result: 6
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(Nice, you and the marines are back up! )
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:04 PM
Stearic Gul Request: [1d20+2] Roll: [2] Result: 4
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:04 PM
Stearic Gul Request: [1d10] Roll: [3] Result: 3
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Babul the Great 5/12/2023 12:04 PM
(4/3)
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d20+3] Roll: [18] Result: 21
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d20+3] Roll: [14] Result: 17
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d20+3] Roll: [14] Result: 17
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d20+3] Roll: [20] Result: 23
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d20+3] Roll: [17] Result: 20
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d10] Roll: [4] Result: 4
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d10] Roll: [4] Result: 4
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d10] Roll: [9] Result: 9
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:05 PM
Stearic Gul Request: [1d10] Roll: [1] Result: 1
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Babul the Great
used /roll
Dice Maiden BOT 5/12/2023 12:06 PM
Stearic Gul Request: [1d10] Roll: [1] Result: 1
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Babul the Great 5/12/2023 12:06 PM
(21/4) (17/4) (17/9) (23/1) (20/1)
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The slavers do not have a chance to organize themselves or pull back from the ambush before a torrent of laser fire from the marines and a well placed shot from Stearic put them down. Four torn up slaver bodies smoke as they sounds of battle fade.
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Babul the Great 5/13/2023 8:44 AM
"Nice work, Sarge. We should head down the trail to their camp. But be careful. They probably left a couple guys back with the slaves."
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(sneak/dex)
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Babul the Great 5/14/2023 9:00 AM
(Is there a /roll involved with this or is it just 0/-1)
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(Yes. I'm asking for a sneak/dex check here. IT looks like we're going to try to sneak up on the camp based on what you requested. There are other NPCs there and it's a new scene, so I'd need to see if they detect you or not
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Babul the Great 5/15/2023 7:42 AM
(Is it 1d20+sneak/1d10+dex?)
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Ivan Wyke | Yulia Wyke | Myuun 5/15/2023 8:30 AM
(Excerpt from pg. 7 in the core rulebook on skill checks. Our shorthand when calling for a skill check is skill/associated attribute. So an admin/int check would be 2d6+(administer skil level)+(intelligence modifier)) (Your character sheet, should have a series of cells starting at cell Y13 above your skill list to give you the appropriate dice command)
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(so you;d be rolling 2d6 plus your sneak level, if any, and plus your dex mod, if any)
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Babul the Great 5/16/2023 8:41 PM
(Thanks. Sorry. Got busy with life.)
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Babul the Great
used /roll
Dice Maiden BOT 5/16/2023 8:43 PM
Stearic Gul Request: [2d6-1] Roll: [6, 3] Result: 8
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Babul the Great 5/16/2023 8:43 PM
(8)
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Nekosmash
used /roll
Dice Maiden BOT 5/17/2023 9:04 AM
Nekosmash Request: [2d6] Roll: [6, 4] Result: 10
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(Not sure if you're an expert or not, if you are and want to attempt your re-roll, you can)
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Babul the Great 5/17/2023 9:07 AM
(My partial 2 is expert. Is that what you mean?)
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(you don't have the expert re-roll as a partial, i knew expert was part of your class, wasn't sure if it was the hole thing or not)
1:01 PM
(the camp will see you, let me get you a map of the scene so you know where you are in relation to things)
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Babul the Great 5/17/2023 10:18 PM
(That doesn't sound good. Lol)
9:17 AM
(We have approached the camp from the south. Based on how close we are getting before being spotted, it looks like the slaves are kept in the large buildings. There are two bandits in the tower, 50m away from your squad, those are the oly ones you can currently see)
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Babul the Great 5/18/2023 9:24 AM
(Can I split the group? I would like to send a couple people through the woods to the East to create a distraction at the Northeast entrance to the camp.)
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(they've seen you, so while you can order them to begin doing those things, we won't be able to start any kind of encounter with the NPCs in those positions already)
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Babul the Great 5/19/2023 8:28 AM
"Sarge, there are two in the tower. Let's blast them to hell."
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(initiative)
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Babul the Great
used /roll
Dice Maiden BOT 5/20/2023 5:34 PM
Stearic Gul Request: [1d8-1] Roll: [1] Result: 0
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Babul the Great 5/20/2023 5:34 PM
(0)
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Nekosmash
used /roll
Dice Maiden BOT 5/21/2023 6:25 PM
Nekosmash Request: [d8] Roll: [7] Result: 7
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Nekosmash
used /roll
Dice Maiden BOT 5/21/2023 6:25 PM
Nekosmash Request: [d8] Roll: [3] Result: 3
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(Marines, bandits, Stearic. If you want to shoot the marines we've still got 4 with us, at +3 to hit normally, +5 if we're using burst fire)
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Babul the Great
used /roll
Dice Maiden BOT 5/21/2023 6:58 PM
Stearic Gul Request: [1d8+5] Roll: [3] Result: 8
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Babul the Great
used /roll
Dice Maiden BOT 5/21/2023 6:58 PM
Stearic Gul Request: [1d8+5] Roll: [1] Result: 6
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Babul the Great
used /roll
Dice Maiden BOT 5/21/2023 6:58 PM
Stearic Gul Request: [1d8+3] Roll: [4] Result: 7
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Babul the Great
used /roll
Dice Maiden BOT 5/21/2023 6:58 PM
Stearic Gul Request: [1d8+3] Roll: [6] Result: 9
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Babul the Great 5/21/2023 6:59 PM
(8 burst) (6 burst) (7) (9)
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(Attacks are rolled with D20's, so re-roll these)
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Babul the Great 5/22/2023 8:24 AM
(Thanks)
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 8:25 AM
Stearic Gul Request: [1d20+5] Roll: [2] Result: 7
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 8:25 AM
Stearic Gul Request: [1d20+5] Roll: [17] Result: 22
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 8:25 AM
Stearic Gul Request: [1d20+3] Roll: [9] Result: 12
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 8:25 AM
Stearic Gul Request: [1d20+5] Roll: [15] Result: 20
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 8:25 AM
Stearic Gul Request: [1d20+3] Roll: [10] Result: 13
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Babul the Great 5/22/2023 8:26 AM
(7 burst) (22 burst) (12) (13)
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(We have two hits. Since you bursted, their laser rifles will do d10+2 damage each)
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 12:30 PM
Stearic Gul Request: [1d10+2] Roll: [5] Result: 7
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 12:30 PM
Stearic Gul Request: [1d10+2] Roll: [8] Result: 10
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Babul the Great 5/22/2023 12:31 PM
(7) (10)
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One of the guards in the tower is struck by a laser bolt to the chest and tumbles out of the wooden structure to the ground. The other is wounded, and you see them take cover behind the wooden half wall. Return fire from the tower streaks into the woods as the camp comes to alert.
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Nekosmash
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Dice Maiden BOT 5/22/2023 2:47 PM
Nekosmash Request: [d20+3] Roll: [5] Result: 8
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Several hard rounds stir up the ground and hit a tree near where the squad medic is taking cover, but he is unharmed.
2:48 PM
(back to you!)
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Babul the Great
used /roll
Dice Maiden BOT 5/22/2023 2:54 PM
Stearic Gul Request: [1d20+2] Roll: [14] Result: 16
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Babul the Great 5/22/2023 2:54 PM
(16)
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(hits, looks like you've also got a laser rifle, so thats a D10, and a +2 if you bursted )
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Babul the Great
used /roll
Dice Maiden BOT 5/23/2023 9:27 AM
Stearic Gul Request: [1d10+2] Roll: [8] Result: 10
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Babul the Great 5/23/2023 9:27 AM
(10 burst)
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The shot is clean. The covering bandit has enough time to poke his head over the barrier to line up his weapon before your well aimed shots splinter the barricade and kill them. With the tower down, the camp has lost its visual on you and your team.
2:49 PM
(out of combat for at least a little bit now that the tower is down, but hte camp knows its under attack)
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Babul the Great 5/23/2023 7:29 PM
(I would like for myself and one soldier to sneak through the woods to the North entrance.
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Moving around to the northern entry while the other team watches from the south, it appears that between the forest ambush and the gunfight with the guards in the tower , you've killed all of the slavers here. You can see a large building where it looks like their captured slaves might be kept, and there are several smaller buildings where the slavers lived and worked.
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Babul the Great 5/24/2023 8:23 AM
"Hey Sarge. Let's get these people back home. We should look for any clues as to who these sacks of rubbish worked for. Does anyone have any tusker mucus handy?"
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No one has anything like that handy. The squad is going to divide into two teams, one to pick through the smaller buildings on the hunt for intel, the other to free any prisoners and render medical attention where needed. You seem to be given liberty on what team you want to join.
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Babul the Great 5/24/2023 10:01 AM
Stearic follows a team into one of the smaller buildings. He tries to stay focused on looking for clues. But a bit of mucus would really hit the spot right now.
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There is a map that has been crudely drawn of the surrounding area, showing several points where they had been abducting farm workers and miners. They were transported back to this camp, where slavers from other settlements would come and buy them. If they were re sold to this settlement family members or friends would recognize them eventually. Based on other information around the compound, a group of these slave buyers is supposed to come tonight to buy.
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Babul the Great 5/24/2023 1:00 PM
"Hey Sarge. Looks like we got some scumbags coming in tonight. What say we set a trap and dig deeper into this pile of crap?"
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"We will need to recover the bodies out there and hide them, we're going to need to probably disguise ourselves too- Protectorate combat armor is pretty distinctive. The slavers won't be fooled if they spot us from a distance like this"
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Babul the Great 5/25/2023 10:05 AM
"I think this guy's uniform will fit you. Are you about a size 14?"
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(is that the general plan for all of you then, donning the slaver's gear?)
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Babul the Great 5/25/2023 12:36 PM
"I think we should have your best marksman hide in the tower to pick them off."
12:36 PM
"The rest of us should throw this gear on and lure them in."
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(I don't see the squad having an issue with this. Things went well so far under your lead so they're going to keep following you. Our one wounded guy will keep by the slaves, if we want to make any other preparations we have a few hours in game before the other slave buyers show up) (edited)
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Babul the Great 5/26/2023 9:27 AM
(I'm not sure what else I can do.)
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(okay, I didn't want to just throw you into something without giving you a chance. We'll move on)
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The squad marksman is prone, lying on their belly in the guard tower. The wooden sides keep them from being seen, and for the moment prevent them from seeing out. They will wait for your command to fire before popping up to open fire on the incoming slavers. You and the other four squad members have taken what you can from the bodies of the dead, allowing you to blend in and look less military. It will be dark when the other slavers get here. Your disguises will not hold for long, but it will be enough to draw them in.
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Babul the Great 5/28/2023 6:09 PM
"They will know something is wrong when they get close to us. We need to capture at least one. Kill the rest."
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(Are you going to pretend you're the slavers and try to get them into the camp/make conversation, or are you just going to shoot them when they get close?)
12:32 PM
(just trying to figure out how to move the scene forward)
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Babul the Great 5/29/2023 12:39 PM
(I was planning on luring them close, killing all but one and torturing him until he gives me info on where the slaves would be heading.)
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(okay, to help me refine this down, as far as luring them close, are you going to pretend you're going through a transaction and then at some point you'll turn on them, or are you just going to open fire once they get close)
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Babul the Great 5/30/2023 9:26 AM
(Try to lure them in and turn on em.)
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Dressed as slavers, you get into place around the camp. Close to sunset, you can see six chemical lights, clipped to vests as the incoming group of new slavers makes their way through the thin forest trails to camp. They approach to within 50m of the camp before calling out that they're here, and would like permission to enter the camp.
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Babul the Great 5/30/2023 3:31 PM
"Do you have the money or not?"
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The slavers remain at 50m from the southern side of the camp, and shout back that they do have money, and they'd like to come in to do business with you. They have clients in the other cities interested in new stock, and this will help them make their clietns happy, and will make you very rich.
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Babul the Great 5/31/2023 9:41 AM
"Come on in then. We have some good ones this time."
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The group approaches the gate of the camp, just 10m from you now and you can see they likewise are garrbed in scavenged armor, and are carrying weapons that look to be in equally rough repair. there are five slavers here, one of them with a helmet that has deer stag horns coming out of the sides. He is dressed in a combat field uniform and has a modern looking combat shotgun. The rest are in rougher patters of woven armor, or war paint, and are armed with a mix of shotguns and rifles, enough to keep unarmed and sick slaves in line. "Some fancy weapons you've got there. Get lucky with your last clients?" the leader asks, admiring your laser rifle.
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Babul the Great 6/1/2023 11:32 AM
"Who do you work for friend?" Stearic taps his right heel signaling the men in the tower to take out two of the slavers.
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(the shooter in the tower would get a surprise round, so D20+3, or +5 if they're bursting, but if we're shooting now this guy's not going to answer you in the middle of a gunfight)
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Babul the Great 6/1/2023 1:11 PM
(We're gonna leave one of em alive. I just know if.)
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Babul the Great
used /roll
Dice Maiden BOT 6/1/2023 1:11 PM
Stearic Gul Request: [d20+5] Roll: [6] Result: 11
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Babul the Great 6/1/2023 1:11 PM
(11)
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The shots miss, hitting the ground around the slavers, and sending them scattering. (we'll need initiative rolls again since this is a new combat)
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Babul the Great
used /roll
Dice Maiden BOT 6/1/2023 1:54 PM
Stearic Gul Request: [d8-1] Roll: [2] Result: 1
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Babul the Great 6/1/2023 1:54 PM
(1)
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(the marines will also get their own initiative. THey'll roll a d8+1 . I'll roll the slavers)
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Nekosmash
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Dice Maiden BOT 6/2/2023 10:54 AM
Nekosmash Request: [d8] Roll: [8] Result: 8
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Babul the Great
used /roll
Dice Maiden BOT 6/2/2023 10:57 AM
Stearic Gul Request: [d8+1] Roll: [4] Result: 5
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Babul the Great
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Dice Maiden BOT 6/2/2023 10:57 AM
Stearic Gul Request: [d8+1] Roll: [3] Result: 4
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Babul the Great
used /roll
Dice Maiden BOT 6/2/2023 10:57 AM
Stearic Gul Request: [d8+1] Roll: [6] Result: 7
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Babul the Great
used /roll
Dice Maiden BOT 6/2/2023 10:57 AM
Stearic Gul Request: [d8+1] Roll: [3] Result: 4
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Babul the Great
used /roll
Dice Maiden BOT 6/2/2023 10:57 AM
Stearic Gul Request: [d8+1] Roll: [6] Result: 7
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Babul the Great 6/2/2023 10:57 AM
(5) (4) (7) (4) (7)
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(they're acting as a squad, I'll let you take the best,since we didn't break a 7, the slavers are going to go first)
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Babul the Great 6/3/2023 10:38 AM
(Thanks)
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Despite the initial shots from the tower taking them by surprise, none of them are hit, and the slavers begin to scatter, taking up their own arms to open fire. The slaver leader with the shotgun fires at Stearic
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Nekosmash
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Dice Maiden BOT 6/3/2023 10:40 AM
Nekosmash Request: [d20+4] Roll: [12] Result: 16
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Nekosmash
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Dice Maiden BOT 6/3/2023 10:40 AM
Nekosmash Request: [d8] Roll: [7] Result: 7
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(16/7 , so 16 to hit, 7 damage, if 16 meets or beats your armor class then you're hit and take 7 damage)
10:41 AM
The other three slavers begin to fire at the squad, specifically the sharpshooter at the tower who has the range on all of them
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Nekosmash
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Dice Maiden BOT 6/3/2023 10:41 AM
Nekosmash Request: [3 d20+3] Rolls: [16] Result: 19 [20] Result: 23 [5] Result: 8
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Nekosmash
used /roll
Dice Maiden BOT 6/3/2023 10:41 AM
Nekosmash Request: [2 d8] Rolls: [4] Result: 4 [4] Result: 4
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The sharpshooter vanishes behind the wooden wall of hte tower, shot twice. Blood arcs from the wounds and it is impossible from the ground to determine if he is dead or not.
10:42 AM
(for turn purposes, he's dead. Marines are up, then you)
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(you can continue rolling for the marines if you like)
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Babul the Great 6/4/2023 2:03 PM
(I take 7 damage. Down to 3 hp)
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Babul the Great
used /roll
Dice Maiden BOT 6/4/2023 2:04 PM
Stearic Gul Request: [d8+1] Roll: [4] Result: 5
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Babul the Great
used /roll
Dice Maiden BOT 6/4/2023 2:04 PM
Stearic Gul Request: [d8+1] Roll: [4] Result: 5
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Babul the Great 6/4/2023 2:04 PM
(5)
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(if those were supposed to be attacks , its a D20, they'd be at D20+3 for normal shots, or d20+5 if you'd like them to burst. There are four surviving soldiers with you )
4:03 PM
(we had five, the one in the tower was just killed)
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Babul the Great 6/4/2023 4:31 PM
(I am terrible at this. )
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Babul the Great
used /roll
Dice Maiden BOT 6/4/2023 4:55 PM
Stearic Gul Request: [d20+5] Roll: [10] Result: 15
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Babul the Great
used /roll
Dice Maiden BOT 6/4/2023 4:55 PM
Stearic Gul Request: [d20+5] Roll: [3] Result: 8
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Babul the Great
used /roll
Dice Maiden BOT 6/4/2023 4:55 PM
Stearic Gul Request: [d20+5] Roll: [11] Result: 16
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Babul the Great
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Dice Maiden BOT 6/4/2023 4:56 PM
Stearic Gul Request: [d20+5] Roll: [15] Result: 20
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Babul the Great 6/4/2023 4:56 PM
(15) (8) (16) (20)
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(You're not terrible at it. You're new. You've only done combat a acouple times. The more you play the more exposure you'll have and the more you'll remember things)
9:43 AM
(we have 3 hits. D10+2 for damage since we bursted)
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Babul the Great
used /roll
Dice Maiden BOT 6/5/2023 9:43 AM
Stearic Gul Request: [d10+2] Roll: [4] Result: 6
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Babul the Great
used /roll
Dice Maiden BOT 6/5/2023 9:43 AM
Stearic Gul Request: [d10+2] Roll: [6] Result: 8
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Babul the Great
used /roll
Dice Maiden BOT 6/5/2023 9:43 AM
Stearic Gul Request: [d10+2] Roll: [9] Result: 11
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Babul the Great 6/5/2023 9:44 AM
(6) (8) (11)
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Two of the slavers are downed by the accurate laser fire. The marines fire from buildings and from the woods, doing what they can to put their targets down quickly. Their comrade's death is something they will mourn when the fight is over. For the moment they are focused on revenge. (stearic up)
1:02 PM
(the leader, and two of the slavers are left, one slaver is heavily wounded)
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Babul the Great 6/5/2023 1:03 PM
"Time to die."
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Babul the Great
used /roll
Dice Maiden BOT 6/5/2023 1:03 PM
Stearic Gul Request: [d20+3] Roll: [7] Result: 10
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Babul the Great 6/5/2023 1:03 PM
(10)
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The shot misses, striking the ground short of the slaver leader. He laughs, leveling the combat shotgun and returning fire
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Nekosmash
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Dice Maiden BOT 6/6/2023 8:44 AM
Nekosmash Request: [d20+1] Roll: [10] Result: 11
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He in turn also misses, the poor quality ammunition misfiring inside the chamber, with a grunt he clears the obstruction. his two survving comrades continue their gunbattle with your soldier patrol.
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Nekosmash
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Dice Maiden BOT 6/6/2023 8:45 AM
Nekosmash Request: [2 d20+3] Rolls: [14] Result: 17 [15] Result: 18
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Nekosmash
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Dice Maiden BOT 6/6/2023 8:45 AM
Nekosmash Request: [2 d10] Rolls: [6] Result: 6 [10] Result: 10
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Another of the soldiers is killed, shot through one of the thin walls of the slave holding building. You hear the clang as their heavy armor strikes the thin wall and the dead weight of their fall crashes through it to the room beyond. ( There are three marines left, so its their turn, then yours) (edited)
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Babul the Great
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Dice Maiden BOT 6/6/2023 2:24 PM
Stearic Gul Request: [d20+3] Roll: [8] Result: 11
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Babul the Great
used /roll
Dice Maiden BOT 6/6/2023 2:24 PM
Stearic Gul Request: [d20+3] Roll: [16] Result: 19
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Babul the Great
used /roll
Dice Maiden BOT 6/6/2023 2:24 PM
Stearic Gul Request: [d20+3] Roll: [15] Result: 18
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Babul the Great 6/6/2023 2:24 PM
(11) (19) (18)
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(two hits, D10 for damage since it doesn't look like we burst fired)
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Babul the Great
used /roll
Dice Maiden BOT 6/6/2023 3:10 PM
Stearic Gul Request: [d10] Roll: [10] Result: 10
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Babul the Great
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Dice Maiden BOT 6/6/2023 3:10 PM
Stearic Gul Request: [d10] Roll: [1] Result: 1
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Babul the Great 6/6/2023 3:10 PM
(10) (1)
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the two remaining slavers attempt to surrender. Their weapons are empty, and three quarters of their force has been defeated. THough they inflicted a pair of deaths on your comrades, they throw themselves on your mercy. "We only need one" The squad sergeant says, drawing his pistol, and shooting the second slaver several times through the chest and head. Only the leader remains, his combat shotgun in the dirt in front of him. His arms remain rised.
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Babul the Great 6/7/2023 10:27 AM
"Who do you work for?"
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He spits "Fuck you. If I tell you I'm a dead man. The people that run the Flesh Market will killme"
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Babul the Great 6/7/2023 12:41 PM
"Grab his arms. I'm going to stick a rock up his dick."
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The squad sergeant and one of the surviving soldiers each pin the slaver captain as best they can. He struggles, trying to break free.
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Babul the Great 6/7/2023 1:33 PM
Stearic kneels down and unties the man's pants. "Sorry bout this. No one seems to have any tusker mucus. We'll have to use your blood and tears for lubricant." Stearic picks a few small pebbles out of the dirt, lifts my man's penis by the scruff of it's neck and start to push the first one inside. (edited)
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(We're a community server and this is far too graphic. So far we've spent far more time and attention on what you're doign to his genitals instead of what information you're trying to get out of him)
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Babul the Great 6/7/2023 9:27 PM
(Kinda thought you were opening the door to anything with the "fuck you" and spitting. Sorry about that.)
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(Swearing and graphic deatailed mutilation of a man's genitals are bridges pretty far apart in my opinion. We can resume with you trying to get some info here. He told you about the group he works for, in terms of giving you their name)
9:29 PM
( so we have something ro build off now)
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Babul the Great 6/7/2023 9:31 PM
(I think I'm good, actually. I appreciate you trying to teach me and get me into an rpg. I just don't think it is my kind of game. You are running something amazing here. Keep it up.)
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(fair enough , see you around)
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